Responsible development and uptake of XR technologies
We shall provide guidance and tools in order to ensure Equitable, Inclusive, and Human-Centered development of XR Technologies
About the Project
XR4Human is a three-year EU-funded project and its mission is to co-create living guidance documents on ethical and related policy, regulatory, governance, and interoperability issues of XR technologies whilst building public trust and acceptance and a strong and competitive European XR ecosystem.
Our Contribution
Through an online repository of test cases we will support developers to demonstrate evidence of adherence to best practices and through an XR rating system and a supportive toolbox of informational and educational materials we will contribute to the informed decision making of the end user XR community for the acquisition and use of XR technology.
The Regulatory Gap Analysis report by XR4Human examines 25 key European Union (EU) regulations and directives and their applicability to XR technologies and virtual worlds. This summary provides a very brief overview of the regulations identified as relevant and their implications for XR.
The XR4Human forum is the point of contact between a broader XR4Europe community, as it includes not just the current members, but all of those interested in the topic of inclusion and XR. The members of the forum are of different sectors: business, civil society and research. This allows the forum to be variegated in terms of inputs. The forum itself is the perfect online place to create a bridge among people of different sectors and provide knowledge sharing in the areas covered by the XR4Human project.
A platform dedicated to non-commercial and experimental XR applications, boosting discoverability for developers and promoting ethical extended reality practices. Empowering creators, students, and EU projects to share their work with the world.
To identify existing EU governance and regulatory gaps regarding XR, we are assessing the current state-of-art in regulatory, policy, and governance discourse in various areas of application and concern.
In a survey with over 50 XR experts, we delved into the key elements shaping positive and negative XR experiences.
Basic Objectives
ethical issues and related regulatory and governance issues
companies and other stakeholders to enhance the uptake of the XR Code of Conduct, the Guidance for Interoperability, and the empowerment of end-users
Target Groups
Key Concepts
XR technologies, also termed immersive technologies, are emerging technologies characterized by “immersive video content, enhanced media experiences, and interactive and multi-dimensional human experiences’’.
Human-centered design is based upon an explicit understanding of users, tasks, and environments; users are involved throughout design and development; the design is driven and refined by user- centered evaluation; the process is iterative;
The ability to share a common language across XR Technologies, to readily connect and exchange information with one another, in either implementation or access, without restriction.
Responsible technology incorporates the principles of ethics and integrity during the design stage, promotes beneficial outcomes for users and is governed by ethos, intention, values , and norms.