Education

Aim

To empower European citizens by providing clear and accessible information about XR applications, enabling users to make informed choices tailored to their specific needs.

Methodology

Literature review, Mapping exercise

Objectives

  1. To further familiarize end users with the essential terminology surrounding immersive technologies.
  2. To raise awareness of the ethical and practical risks associated with XR, such as data privacy, accessibility challenges, and interoperability issues.
  3. To advocate for responsible XR use, providing users with practical guidelines and strategies to make informed and safe choices when engaging with XR technologies.

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