Cristiana Anca Voinov and Rosemarie Bernabe
The primary objective of this document is to explore the ethical and philosophical dimensions of XR beyond risk and harm.
This involves an analysis of XR using seminal texts from the field of philosophy of technology, as well as relevant literature sourced during D2.2’s extensive scoping review which relate to issues which cannot be conceptualized using risk or harm language. Examining these dimensions required reflecting on some questions that interrogate some fundamental issues in XR relating to the ontological, epistemological, phenomenological and ethical dimensions of XR. Such issues were presented as a set of questions and related answers including:(1) Are virtual worlds real? (2) Who am I in virtual worlds? (3) How meaningful are virtual worlds? (4) How do I make judgments in virtual worlds? These questions provide a framework for understanding the deeper implications of XR. Identified issues included the difficulty of establishing the “realness” of virtual worlds, the production of multiple “selves” and otherwise uncertain self-epistemologies, several threats to meaning stemming from virtual world’s lack of physical selves (among other sources), and the difficulty of making judgements (including ethical) in XR, among other findings. This primary objective serves as a general overview, and feeds into a second objective of the paper: the presentation of several applicable normative frameworks for mitigating the unique issues posed by XR. Without establishing a thorough understanding of the issues at hand, such framework construction is not possible.
Download
The XR4Human Code of Conduct sets forth the ethical obligations for developers involved in technological innovation and governance of immersive technologies, including Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), as well as all current and other emerging immersive environments. The Code is designed to ensure that these technologies respect human rights, protect user privacy, promote inclusivity, and safeguard the mental, physical, and social well-being of all users.
Read and become familiar with the XR4Human CoC. Learn by exploring the Educational Toolbox and the publications (on Ethics, Interoperability & Legal policy) in the Rating Repository
Conduct a self-assessment of your own XR technology concept via the Ethical Impact Assessment (EIA) and the CoC Compliance Checklist
Test your idea and get new ideas by exploring the Experience Library
Reflect on the rating information received after completing your self-assessment and join the XR4Human Forum to revise and improve your XR concept
Compliance checklist
Ethical impact assessment
AI Guide